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	<title>Almost a Space Game (A2SG) &#187; Flash</title>
	<link>http://blog.almostaspacegame.com</link>
	<description>The Trials, Tribulation, and Joys of Creating a Web-Based Space Trading Game</description>
	<pubDate>Sat, 06 Jun 2009 23:18:45 +0000</pubDate>
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			<item>
		<title>Almost June?  Flashcamp and San Jose Ruby Hackfest Joy</title>
		<link>http://blog.almostaspacegame.com/2009/05/30/almost-june-flashcamp-san-jose-ruby-hackfest-joy.html</link>
		<comments>http://blog.almostaspacegame.com/2009/05/30/almost-june-flashcamp-san-jose-ruby-hackfest-joy.html#comments</comments>
		<pubDate>Sat, 30 May 2009 23:15:47 +0000</pubDate>
		<dc:creator>doktahworm</dc:creator>
		
		<category><![CDATA[A2SG Progress]]></category>

		<category><![CDATA[Adobe]]></category>

		<category><![CDATA[Cool Stuff]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flashcamp]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Hackfests]]></category>

		<guid isPermaLink="false">http://blog.almostaspacegame.com/2009/05/30/almost-june.html</guid>
		<description><![CDATA[June is closing in and I&#8217;m pleased to be able to report some progress.  I&#8217;ve added a bunch of TESSSSSSSSSSTS!    The minute I got a whole slew of running tests, what&#8217;d I do?  I REFACTORED!  How many running tests now?  DOH!  That was some serious refactoring&#8230;. there&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>June is closing in and I&#8217;m pleased to be able to report some progress.  I&#8217;ve added a bunch of TESSSSSSSSSSTS!  <img src='http://blog.almostaspacegame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The minute I got a whole slew of running tests, what&#8217;d I do?  I REFACTORED!  How many running tests now?  DOH!  That was some serious refactoring&#8230;. there&#8217;s still plenty to do!</p>
<p>I&#8217;m really regretting NOT taking a more TDD-like approach from the get-go.  The tests I&#8217;ve been writing have exposed bugs I didn&#8217;t even realize existed and have helped me focus on specific bits of functionality vs. chasing rabbits down whichever rabbit-holes seem promising.  TDD is awesome!  It&#8217;s not just about tests&#8230; it&#8217;s about writing better code and helping see the actual path ahead.  What&#8217;s NOT to like about that?</p>
<p>Zed Shaw <a href="http://www.zedshaw.com/blog/2009-05-29.html">has a great blog post on Hemispatial Neglect</a> which has me doing a fair bit of thinking about my blind spots and acceptance of things/the &#8220;status quo.&#8221;  I really appreciate what Zed has to say, and I think he&#8217;s often hilariously funny.  The Hemispatial Neglect post, and his thoughts on directions his <a href="http://www.zedshaw.com/blog/2009-05-20.html">Lamson project</a> could go are really thought-provoking and interesting.  Zed makes me want to learn Python&#8230; once I get my game alpha released, maybe.  (Or maybe not, &#8217;cause if I dig Python I&#8217;ll be tempted to rewrite bits of my game <strong>yet again</strong>.  Re-writing != Releasing!)  <img src='http://blog.almostaspacegame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I went to <a href="http://www.flashcamp.org/">Flashcamp</a> at Adobe HQ in San Francisco last night and had a great time.  I rode up with Big Badass Ben Floering and got to see some VERY cool stuff demoed.  <a href="http://labs.adobe.com/technologies/flashcatalyst/">Flash Catalyst</a> (formerly codenamed &#8220;Thermo&#8221;) is really awesome-looking and I&#8217;m going to dig into it super-soon (maybe tonight) and play around.  It&#8217;s a very cool/interesting/promising tool which will hopefully help bridge the &#8220;Designer/Developer Gap&#8221; somewhat.  I&#8217;m definitely intrigued/interested.  The new support for CSS Selectors in Flex are very cool too&#8230; finally, it&#8217;s starting to look more like traditional web development though there&#8217;s still plenty of Flex attribute naming weirdness.  It&#8217;s definitely a welcome step in a more sensible direction.</p>
<p>Personal highlights of Flashcamp for me were more aligned with talking with folks than seeing the demos, though.</p>
<p>I got to say howdy to one of my Software Development Idols, <a href="http://www.peterarmstrong.com/">Peter Armstrong</a> (<a href="http://www.ruboss.com/">Ruboss Technology Corporation</a>/ <a href="http://restfulx.github.com/">RestfulX</a>), who told me that he&#8217;d come down from Canada to Flashcamp to catch up on Flex 4 stuff and that he was going to lock himself in a hotel room for four days to get some work done on his book.  Awesomeness.  I should write a post about some of the reasons Peter is one of my heroes&#8230; he&#8217;s a really super-cool guy who not-enough-folks know of and are missing out by not knowing.  <img src='http://blog.almostaspacegame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>While I was sitting/blabbing with SILVAFUG South Honcho <a href="http://www.linkedin.com/in/keithsutton">Keith Sutton</a> Adobe was having a raffle.  While neither Keith, Big Badass <a href="http://gamersftw.com/">Ben Floering</a>, or I won anything we were glad that <a href="http://www.svwebbuilder.com/">Bess Ho</a> won a copy of CS4 Master edition.  I have to confess that I&#8217;m a wee bit jealous, but as Keith pointed out &#8220;it&#8217;s nice to see someone deserving win cool stuff.&#8221;  Keith and Bess did a presentation at the last SILVAFUG meeting(s) on <a href="http://www.slideshare.net/bess.ho/designer-developer-work-flow-for-flex-builder-1425682">Designer and Developer Workflow</a>.  It was definitely goooood stuff.</p>
<p>Homeslice Carl Tanner (Captain Proton) won a gift certificate for a beer store, which was kinda funny &#8217;cause I think he&#8217;s pretty straight-edge&#8230; but hey, winning something is winning something, y&#8217;know?  <img src='http://blog.almostaspacegame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I also got to blab with Badass Uberpimps Luke Bayes and Ali Mills (<a href="http://asunit.org/">ASUnit</a>, <a href="http://patternpark.com/">Pattern Park</a>, <a href="http://projectsprouts.org/">Project Sprouts</a>, <a href="http://puremvc.org/content/view/43/98/">PureMVC Presenters</a>, <a href="http://asserttrue/">AssertTrue</a>, and like 95% of all the other cool stuff on the internet) which was, as usual, a good enough reason to head up to the City in and of itself.  <img src='http://blog.almostaspacegame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ali and Luke both gave my &#8220;new (old) look&#8221; a thumbs-up and Luke whipped out a picture of his <strong>fantastic mohawk</strong> from when he was 17.  I had to show a picture of myself from a month or two ago to get a couple of people to be able to recognize me.  Sooooo funny!</p>
<p>Luke spent his Memorial Day weekend &#8220;making OpenID work.&#8221;  He <a href="http://github.com/lukebayes/bort">forked Bort on github</a> and has a demo version up on Heroku.  I aspire to be even 10% as prolific and awesome as Luke and Ali.  I find them both to be amazingly cool humans who do amazing stuff.  I always feel inspired by those cats.</p>
<p>I also had nice chats with <a href="www.roundpeg.com">Chris Luebcke</a>, <a href="http://joshblog.net/">Josh Tynjala</a>, <a href="http://radleymarx.com/">Radley Marx</a>, and a whole slew of other fine folks.  One of the ladies working at the event even waltzed with me for a moment!  <img src='http://blog.almostaspacegame.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Executive summary: Flashcamp was good times, fo sho.</p>
<p>Today&#8217;s hackfest has been good&#8230; less hacking than yacking, but that&#8217;s good stuff too!  I&#8217;ve been having a great running conversation with <a href="http://branczyk.org/stephan/">Stephan Branczyk</a> about, well&#8230; everything!?  He&#8217;s totally my kind of h4&#215;0r&#8230; into plenty of interesting things.  Our conversation touched on:</p>
<dl>
<dt><a href="http://en.wikipedia.org/wiki/QR_Code">QR Codes</a> and scanning UPC/ISBN codes from one&#8217;s phone</dt>
<dt>Nokia Phones:</dt>
<dd>Stephan&#8217;s recently acquired <a href="http://europe.nokia.com/A41146122">Nokia E71</a></dd>
<dd>The very cool <a href="http://www.gsmarena.com/nokia_n97-2615.php">Nokia N97</a>, which will run <a href="http://www.adobe.com/products/flashlite/">Flash Lite</a> apps (Woo!)</dd>
<dd>A Flash Lite/Nokia <a href="http://www.callingallinnovators.com/flash.aspx">app contest</a> and the <a href="http://openscreen.forum.nokia.com/">Open Screen Project Fund</a></dd>
<dt><a href="http://www.amazon.com/Art-Game-Design-book-lenses/dp/0123694965">The Art of Game Design</a> book (non-affiliate link)</dt>
<dt><a href="http://www.amazon.com/Mastery-Keys-Success-Long-Term-Fulfillment/dp/0452267560">Mastery: The Keys to Success and Long-Term Fulfillment</a> (non-affiliate link)</dt>
<dt>The <a href="http://unity3d.com/">Unity Game Engine</a></dt>
<dt>Uber Game Designer <a href="http://www.xeodesign.com/founder.html">Nicole Lazzaro</a>&#8217;s presentation on emotions in game(s|rs).</dt>
<dd>From <a href="http://www.casualconnect.org/content/gamedesign/NicoleLazzaro7-07.html">Casual Content</a>:</dd>
<blockquote><p>Nicole Lazzaro, founder and president of XEODesign, is an award-winning interface designer and the leading authority on emotion and the fun of games. Her seventeen years of research defined the mechanisms of emotion that drive play and reshaped the fun of over 40 million player experiences including Myst, the Sims, Diner Dash and smart pens. She has helped clients such as EA, DICE, Ubisoft, Monolith, Sony, Playfirst, and Maxis explore new game mechanics and audiences. A frequent speaker, she enjoys sharing her research on why people play. Prior to founding XEODesign in 1992, Nicole earned a degree in Cognitive Psychology from Stanford University and worked in film.</p></blockquote>
<dt>Testing Frameworks:</dt>
<dd><a href="http://seleniumhq.org/">Selenium</a></dd>
<dd><a href="http://www.getwindmill.com/">Windmill</a></dd>
<dt>The hipness of <a href="http://www.moo.com/en/">Moo Cards</a></dt>
</dl>
<p><strike>Stephan is demanding that I publish something&#8230; and demanding that I sling some code&#8230; so I&#8217;m hitting &#8220;publish&#8221; and will clean this up when I get home.</strike></p>
<p>I also had a nice chat outside with a couple of dreadhead kids while I was feeding my monkey&#8230; so many interesting people.</p>
<p>While the music they play at Hydration is a mixed bag (literally&#8230; they mostly play mix-cds) they were playing a great song by Jason Mraz (feat. Colbie Caillat) which I rather liked:</p>
<p><object width="425" height="344">
<param name="movie" value="http://www.youtube.com/v/-BPPl9TA0vk&#038;hl=en&#038;fs=1"></param>
<param name="allowFullScreen" value="true"></param>
<param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-BPPl9TA0vk&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>It&#8217;s been a good couple of days&#8230; now it&#8217;s time to get back to my tests.  I&#8217;m down to 13 failures (out of 160 tests), which are all mostly related to some changes I made to the way ship inventories work.  I&#8217;m getting kinda sick of thinking about ship inventories <strong>but</strong> I&#8217;m getting close to having them WORKING with TESTS, so of course that&#8217;s a thing of beauty!</p>
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		<item>
		<title>Naming Controversy/Concern</title>
		<link>http://blog.almostaspacegame.com/2009/05/16/naming-controversyconcern.html</link>
		<comments>http://blog.almostaspacegame.com/2009/05/16/naming-controversyconcern.html#comments</comments>
		<pubDate>Sun, 17 May 2009 00:17:33 +0000</pubDate>
		<dc:creator>doktahworm</dc:creator>
		
		<category><![CDATA[Adobe]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.almostaspacegame.com/2009/05/16/naming-controversyconcern.html</guid>
		<description><![CDATA[There&#8217;s controversy/concern about Adobe&#8217;s decision to rename Flex Builder to Flash Builder.  I don&#8217;t really know that I have an opinion but I can point to this and say that I think Josh Tynjala is sane.
]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s controversy/concern about Adobe&#8217;s decision to rename Flex Builder to Flash Builder.  I don&#8217;t really know that I have an opinion but I can point to this and say that <a href="http://joshblog.net/2009/05/16/adobe-announces-flex-builder-name-changed-to-flash-builder/">I think Josh Tynjala is sane</a>.</p>
]]></content:encoded>
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		<item>
		<title>Doug McCune Demystifies Adobe&#8217;s New &#8220;Flash + (Google&#124;Yahoo) = SEO&#8221; solution</title>
		<link>http://blog.almostaspacegame.com/2008/07/04/doug-mccune-demystifies-adobes-new-flash-googleyahoo-seo-solution.html</link>
		<comments>http://blog.almostaspacegame.com/2008/07/04/doug-mccune-demystifies-adobes-new-flash-googleyahoo-seo-solution.html#comments</comments>
		<pubDate>Fri, 04 Jul 2008 16:40:12 +0000</pubDate>
		<dc:creator>doktahworm</dc:creator>
		
		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.almostaspacegame.com/2008/07/04/doug-mccune-demystifies-adobes-new-flash-googleyahoo-seo-solution.html</guid>
		<description><![CDATA[It never ceases to amaze me that the minute almost any new piece of hardware with a microprocessor comes out that it&#8217;s followed by an announcement that somebody has figured out a way to put some variant of Linux on it.  There are some seriously savvy folks whose technical abilities are amazing but strangely [...]]]></description>
			<content:encoded><![CDATA[<p>It never ceases to amaze me that the minute almost any new piece of hardware with a microprocessor comes out that it&#8217;s followed by an announcement that somebody has figured out a way to put some variant of Linux on it.  There are some seriously savvy folks whose technical abilities are amazing but strangely they seem obsessed with putting Linux on everything&#8230; because they can.  (I actually think this is a cool phenomenon.)</p>
<p>Similarly, <a href="http://dougmccune.com/blog/2008/07/02/how-adobes-special-search-indexing-flash-player-works/">Doug McCune has reverse-engineered Adobe&#8217;s new special-search-indexing Flash Player</a> which gives Google and Yahoo&#8217;s web spiders far greater insight into SWFs (this means there&#8217;s been another big step forward in Search Engine Optimization for content in Flash! Woot!).  The most amazing part of Doug&#8217;s reverse-engineering analysis is that he&#8217;s managed to communicate the entire process in just one comic-strip panel.  Bravo, sir, bravo!</p>
<p>It&#8217;s completely worth a look even if Flash/SEO, etc. isn&#8217;t your thing.</p>
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